Michael Napolitano's 3D Design Portolio

Michael Napolitano's 3D Design Portolio

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  • ArchViz: Residential Home

    ArchViz: Residential Home

    January 15, 2026
    Architectural Visualization, ArchVis, Interior Concepts, SketchUp

  • Cyberpunk cityscape

    Cyberpunk cityscape

    November 11, 2025
    Cinematography, Compositing, Environmental Design, Environmental Lighting, Procedurally Generated Content, Unreal Engine

    Tools: Unreal Engine (3d environment build), DaVinci Resolve (video editing)

  • Medieval castle & town fly-through

    Medieval castle & town fly-through

    November 11, 2025
    3D Modeling, Asset Modeling, Blender, Camera Rigging, Cinematography, Color Correction, Compositing, DaVinci Resolve, Environmental Design, Environmental Lighting, Framing, Layout Setup, Lighting, Particle Systems, Procedurally Generated Content, Rendering, Shading, Video Editing

    Tools: Unreal Engine (3d environment build), DaVinci Resolve (video editing), Fab kitbash

  • Old West frontier town

    Old West frontier town

    November 11, 2025
    3D Modeling, Character animation, Cinematography, Color Correction, Compositing, Environmental Design, Environmental Lighting, Particle Systems, Procedurally Generated Content, Unreal Engine, Video Editing

    Old West frontier town scene, character animations, and cinematography. Variation: Tools: Unreal Engine (3d environment build & 3d human and animal character animation), DaVinci Resolve (video editing)Music credits:

  • Product animation: fruit juice

    Product animation: fruit juice

    November 11, 2025
    3D, 3D Modeling, Asset Modeling, Blender, Layout Setup, Lighting, Particle Systems, Rendering, Shading, Studio Lighting, Visual Effects

    Tools: Blender (3d product modeling, fruit modeling & animation), DaVinci Resolve (video editing)

  • Lakeside Viking cabin

    Lakeside Viking cabin

    November 11, 2025
    3D Modeling, Cinematography, Color Correction, Compositing, Environmental Design, Environmental Lighting, Motion Graphics, Niagra, Particle Systems, Procedurally Generated Content, SketchUp, Unreal Engine, Video Editing

    Tools: Unreal Engine (3d environment build), DaVinci Resolve (video editing)Music credits: Key Insights This realistic 3D design of the Viking-era cabin and its lakeside environment leverages a variety of procedurally-generated elements to create an immersive and dynamic scene. The cabin itself features detailed wooden textures and varied structural elements, giving each plank and beam a…

  • Hidden temple build & character animation

    Hidden temple build & character animation

    November 11, 2025
    3D Modeling, Animation, Character animation, Cinematography, Color Correction, Compositing, DaVinci Resolve, Environmental Design, Environmental Lighting, Particle Systems, Posing, Procedurally Generated Content, Rendering, Shading, Unreal Engine, Video Editing

    Tools: Unreal Engine (3d environment build), DaVinci Resolve (video editing), MetaHumans (3d human character build and animation)

  • 3D detailed ArchVis fly-through

    3D detailed ArchVis fly-through

    November 11, 2025
    Unreal Engine

    Tools: Blender

  • 3D planet/galaxy modeling

    3D planet/galaxy modeling

    November 11, 2025
    Blender

    Tools: Blender

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Michael Napolitano's 3D Design Portolio